[PD] GEM glsl

Max abonnements at revolwear.com
Sat Sep 1 22:34:29 CEST 2012


testing example 12 in the glsl folder on os x and it works beautifully.
however when i click on the reload abng in the patch it will stop working and show in the console:
GL: invalid value
closing and reopening the patch doesn't help, i need to restart pd to make it work again.

m

Am 01.09.2012 um 20:06 schrieb Cyrille Henry:

> i have no explanation.
> did example 12 work?
> cheers
> c
> 
> 
> Le 01/09/2012 19:46, Max a écrit :
>> out of curiosity I tried it under ubuntu 12.4 what doesn't work either.
>> 
>> the print messages gives me:
>> [glsl_geometry]: geometry_shader Hardware Info
>> [glsl_geometry]: ============================
>> [glsl_geometry]: MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT: 2048
>> [glsl_geometry]: MAX_VARYING_FLOATS: 124
>> [glsl_geometry]: MAX_COMBINED_TEXTURE_IMAGE_UNITS: 160
>> [glsl_geometry]: MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT: 32
>> [glsl_geometry]: MAX_TEXTURE_IMAGE_UNITS: 32
>> [glsl_geometry]: MAX_TEXTURE_COORDS: 8
>> 
>> 
>> running the shader results in:
>> linking: link -1 0 16
>> linking: link 0 0 16
>> GL: invalid value
>> 
>> 
>> 




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