[PD] pix_motionblur + rotateXYZ
Charles Goyard
cg at fsck.fr
Fri Dec 14 15:42:58 CET 2012
Hi list,
I have a simple patch that plays a film with pix_movie, with a rotateXYZ
to rotate it clockwise or counterclockwise on screen.
Now I want to add motion blur in the rotating effect.
Just adding pix_motionblur to the chain does not work, because it blurs
the movie images but not with respect to the rotation.
I understand it's problably because pix_motionblur comes into play
before the film is made into a texture and that rotateXYZ applies to the
geo the texture is on.
So what's a nice way to have motionblur applied to the rotation ?
It seems there glsl and pdp examples for that but I don't understand
them (I never used these libraries).
Thanks,
--
Charles
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