[struct foo float x float y] [create two( | [t b b b] | [tgl] | [filledpolygon 900 0 1 0 0 10 0 10 10 0 10] [loadbang] | [scalar foo 10 10( | [send pd-Untitled-1] *** Why does clicking "create two" actually create two polygon items on the canvas for a single scalar? -Jonathan