[PD] [text2d] background color

Patrice Colet colet.patrice at free.fr
Mon Jan 7 23:14:58 CET 2013



> > By the way I've found another bug, see inside, it's hard to
> > explain...

couldn't reproduce it, it might be the murphy law

> [text2d] is really very much 2d and behaves weirdly when used in 3d.
>

at least it doesn't seem aliased :D
 
> the fix for your problem is to make sure, that the [rectangle]s are
> rendered _before_ the [text2d], e.g. using [gemhead 10] for
> [rectangle]s and [gemhead 50] (which is the default for [gemhead])
> for
> [text2d].
> 

Great I didn't try render order, my bad, thank you.

> fgmasdr
> IOhannes
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> 
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