[PD] Lighting glitch, [alpha]-object depth detection

Jack jack at rybn.org
Thu Jan 10 12:34:07 CET 2013


Le 10/01/2013 11:57, Klemens Schmiady a écrit :
> Am 10.01.2013 11:40, schrieb Cyrille Henry:
>> hello,
>>
>> i can't reproduce this.
>> is there anything special to do in the patch?
>> cheers
>> c
>>
>>
>> Le 10/01/2013 11:06, Klemens Schmiady a écrit :
>>> Hey there,
>>>
>>> the sphere in combination with the lighting leads to strange
>>> artefacts as shown in the .jpg.
>>> Looking for a solution.
>>>
>>> Thanks!
>>>
>>>
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>>
> You have to change the perspective by using your mouse movement.
>
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I think, this is because your viewpoint come too close to your geo (sphere).
Put a [max 2] (for example) on your Z axis for the viewpoint to avoid
collision.
++

Jack





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