[PD] Can't create gem window on a beagleboard

dreamer dreamer at puikheid.nl
Thu Jan 24 15:50:29 CET 2013


(oops, didn't send to list)


> On 2013-01-24 13:26, Alexandros Drymonitis wrote:
> > Is there a solution to this?
>
> install a gfx-card that is openGL capable (which is not very
> practical, though;

It's an ARM SoC .. there's no way to replace the graphics-chip (even if
there would be a full-GL pin-compatible one). I think 'not practical' is an
understatement ;)

alternatives include finding dmotd and asking him to publish his initial
> port of Gem to openGL-ES)
>
I've been eyeing the progress on this for a while, seems the project has
been stagnant for a long time already (unless there's work being done under
the radar). It would be absolutely awesome if GEM worked on GLES chips as a
whole range of mobile devices would be able to do a lot of neat things!

There are some projects that are working on providing a replacement libGL
that presents a (full) GL-spec to the software and does the
translation/emulation behind the scenes, see:
http://boards.openpandora.org/index.php/topic/11506-opengl-implementation-tldr-more-games/for
instance.

drmr
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