[PD] pidip

Cyrille Henry ch at chnry.net
Thu Feb 7 20:54:54 CET 2013

Le 07/02/2013 19:02, me.grimm a écrit :
> glsl effects (i never did quite figure out an easy way to chain effects)
use framebufffer :
render the image in a framebuffer with a shader, then draw the 1st framebuffer texture in a 2nd framebuffer with a 2nd shader etc.
it's quite easy, and hundred time faster than doing video computing in CPU.


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