[PD] Reactable using Pd and SuperCollider

Alexandros Drymonitis adrcki at gmail.com
Mon May 20 23:52:53 CEST 2013


I was reading some wikipedia stuff and reread after quite some time that
the reactable engine is Pd and SuperCollider. My question is, what's the Pd
side and how can you do all that stuff dynamically without any clicks or
drop outs and when using Pd on your computer such a thing is not possible?
Is it SuperCollider that takes care of adding nodes with the audio running
smoothly? If so, how can Pd and SuperCollider be combined for such an
outcome?
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