[PD] Data structures: no object for freeing pointers?
colet.patrice at free.fr
Thu Jun 20 16:23:16 CEST 2013
Yes with visibility setting we can access an element of an array only, so each state can be stored, retrieved, replaced at will by accessing an element of te array... The matter is how accessing an element, idealy it would be a [nbx] where max value is the number of array elements, or a scalar but I don't how it's possible to fix limits to [drawnumber]
> De: "João Pais" <jmmmpais at googlemail.com>
> À: "pd-list" <pd-list at iem.at>, "Patrice Colet" <colet.patrice at free.fr>
> Envoyé: Jeudi 20 Juin 2013 11:09:26
> Objet: Re: [PD] Data structures: no object for freeing pointers?
> One approach is to assign a variable for active/unactive scalars. And
> use that variable to render the scalar visible/invisible. After a
> session, the user can hide the active scalars, display the inactive
> and select + delete these. It's still far from ideal, but a
> >> Envoyé: Mardi 11 Juin 2013 11:25:23
> >> Objet: Re: [PD] Data structures: no object for freeing pointers?
> >> On Die, 2013-06-11 at 11:00 +0200, Jan Baumgart wrote:
> >> > I've been building a sequencer with data structs. But now I've
> >> > come
> >> > to a
> >> > dead end, because there seems to be no object, that let's you
> >> > remove
> >> > structs.
> >> > The only way seems to be deleting them in the gui.
> > It's still possible to put only one pointer and then arrays on it,
> > then
> > you can add or delete at the last array item, or it's possible to
> > put an
> > id at each array element and then remove the element id to delete,
> > then
> > it's possible to have undo's.
> > pc
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