[PD] Gem virtal camera array (WAS: new version: Extended View Toolkit v0.4 Rotterdam)
Marian Weger
mail at marianweger.com
Thu Jul 25 11:19:50 CEST 2013
Hi dreamer,
i added a new example to extended view toolkit:
14_ev_example_virtual_panoramic_3d.pd
it describes, how a virtual camera array can be built.
cheers,
marian
Am 15.05.13 09:40, schrieb dreamer:
>
>
> On Tue, May 14, 2013 at 9:38 PM, Marian Weger <mail at marianweger.com
> <mailto:mail at marianweger.com>> wrote:
>
>
>> What I was thinking of was making something similar as here:
>> http://youtu.be/iQlDEPLHPyQ?t=3m9s
>
> oh, that one.
> yeah, i think your approach should work for this.
>
> So, what you need is a "virtual camera array" that lies in the
> center of your 3d scenery.
> I always wanted to build a dedicated module for this in
> extendedview toolkit, but never did.
>
> Yes exactly! Too bad you never got around to this ;)
>
> I'll try and make a simple scene today and play around with it.
> Might have to play a bit with the cameras to get a perspective that
> works for the audience instead of just the performer though.
>
>
>> So basically to have a 3d scene with each projection surface
>> showing a different part of it to make it immersive.
> yes.
> it is easier to rotate the 3d scenery than the camera, which will
> result in the same image.
> Just as in the exampes i sent before.
>
>
>> I guess using different [rotationXYZ] and perhaps
>> [translationXYZ] for each surface and buffer this could be done?
>
> exactly.
>
>
>> Let me know what you think.
>
> i think this is a great idea.
>
> cheers,
> marian
>
>
>
>>
>> drmr
>>
>>
>> cheers,
>> marian
>>
>>
>>
>>>
>>> I have no idea if/how this could be done with the Extended
>>> View toolkit.
>>> Some help with this would be appreciated.
>>>
>>> drmr
>>>
>>> On Sun, May 12, 2013 at 9:54 PM, dreamer
>>> <dreamer at puikheid.nl <mailto:dreamer at puikheid.nl>> wrote:
>>>
>>> I finally got around to poke at this project. Very cool!
>>>
>>> However, I'm trying to figure out how I could add a
>>> 'floor' to 04_ev_example_3d.pd
>>> I got the surface aligned alright, but I guess I need to
>>> change the perspective?
>>> A little bit confused here. Basically I just want the
>>> scene to extend, so it probably needs some extra
>>> transformation to view correctly.
>>>
>>> Any ideas on how to accomplish this would be very welcome :)
>>>
>>>
>>> On Fri, Oct 26, 2012 at 3:00 AM, Marian Weger
>>> <mail at marianweger.com <mailto:mail at marianweger.com>> wrote:
>>>
>>>
>>> Looks quite nice! The demo video shows the
>>> process nicely. Do you have any
>>> other videos of made with it?
>>>
>>>
>>> There are some, but we are a bit slow at video
>>> editing...
>>>
>>> But the original demo video is still valid:
>>> long: http://vimeo.com/20328208
>>> short: http://vimeo.com/20311051
>>>
>>> And one piece making excessive use of extended view
>>> toolkit:
>>> Monster: http://vimeo.com/37181648
>>> (there are a few other videos of this piece online too)
>>>
>>>
>>> It would be good to have it in the
>>> puredata.info/downloads
>>> <http://puredata.info/downloads> page:
>>> https://puredata.info/docs/sitedocs/AddingYourProjectToDownloads
>>>
>>>
>>> Ok. I didn't notice this section before. Never
>>> scrolled down at this page.
>>>
>>>
>>> marian
>>>
>>>
>>>
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>>>
>>>
>>
>>
>
>
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