[PD] Conflict between GEMglPushMatrix/GEMglPopMatrix and %

Jack jack at rybn.org
Sun Sep 8 00:51:49 CEST 2013


Le 07/09/2013 23:43, topo bot a écrit :
> Hi again, im iterating a geo in Gem and then im anulating one iterated
> geo using module with spigot.
> It works fine, but when i add  GEMglPushMatrix and GEMglPopMatrix  i
> get GL:stack overflow because each GEMglPushMatrix is expecting one
> GEMglPopMatrix and when i anulate one geo that means that one
> GEMglPushMatrix is not gonna have its GEMglPopMatrix pair.
>
> any idea how can i solve this problem?
>
> I attached the patch and here theres also a pic
>
> http://www.freeimagehosting.net/newuploads/8s8r3.png
>
>
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Can you explain what you want to achieve ?
If you just want to have the same occurence of
GEMglPushMatrix/GEMglPopMatrix, then use another [spigot] with a [== 1].
Send the output of this [spigot] directly in the [GEMglPopMatrix]. You
should get What you want (hide the sphere and always get couple
GEMglPushMatrix/GEMglPopMatrix).
++

Jack


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