[PD] GEM on raspberry pi
dreamer at puikheid.nl
Mon Sep 9 22:36:14 CEST 2013
Right now with glshim I get stuck on glPixelMap functions, which don't seem
exactly trivial: http://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml
The dev told me I could try making some empty 'scaffold' functions if these
are not used by anything in particular.
I have no clue which features glshim is still missing in order to get GEM
@ IOhannes: work less hours man :P
On Mon, Sep 9, 2013 at 5:12 PM, IOhannes m zmoelnig <zmoelnig at iem.at> wrote:
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> On 2013-09-09 17:00, Ali Momeni wrote:
> > Is IOhannes m zmölnig still working on GEM?
> some hours ago, an email was posted in this thread that said:
> On 2013-09-09 13:37, IOhannes m zmoelnig wrote:
> > luckily the git version of Gem has alternative windowing code
> > (still highly experimental), e.g. using SDL or GLFW, which might
> > work.
> from this i'd conclude:
> - - there exists a development version of Gem (using "git")
> - - there are "highly experimental" features in this branch
> from this i'd conclude that Gem is still alive.
> and since the author of that email also used to be the maintainer of
> Gem, he's probably *still* involved.
> so yes, he is.
> (he also has a day job)
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