[PD] (no subject)

Joshan Mahmud joshan.mahmud at gmail.com
Thu Nov 7 08:00:00 CET 2013

Hi all

Apologise for the novice question, but I'm trying to work purely with C++ &
libpd (OSX desktop) and have been working with
samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd.

I can build the project fine (libpd & the cppTest app) but when it opens
the test patch (or any for that matter) I do not get any sound.  The patch
themselves works fine.  Print statements are ok and sending & receiving
messages seem ok.  But I even built a patch which just *~ two phasors, and
couldn't hear it when I used the cppTest code to open my patch.  I don't
think there is anything wrong with libpd nor my sound card as I compiled &
ran the iOSTest project (deployed to a simulator iPhone) and that worked
(fuzzy audio, but sound came through).

Anyone have any good ideas?  I know that with the output AudioUnit on OSX
has a default volume of 0 (unlike iOS which has default of 1.0 for volume)
so would it be something like that?

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