[PD] (no subject)

Rafael Vega email.rafa at gmail.com
Thu Nov 7 13:54:22 CET 2013


On Thursday, November 7, 2013, Joshan Mahmud wrote:

> Hi all
>
> Apologise for the novice question, but I'm trying to work purely with C++
> & libpd (OSX desktop) and have been working with
> samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd.
>
> I can build the project fine (libpd & the cppTest app) but when it opens
> the test patch (or any for that matter) I do not get any sound.  The patch
> themselves works fine.  Print statements are ok and sending & receiving
> messages seem ok.  But I even built a patch which just *~ two phasors, and
> couldn't hear it when I used the cppTest code to open my patch.  I don't
> think there is anything wrong with libpd nor my sound card as I compiled &
> ran the iOSTest project (deployed to a simulator iPhone) and that worked
> (fuzzy audio, but sound came through).
>
> Anyone have any good ideas?  I know that with the output AudioUnit on OSX
> has a default volume of 0 (unlike iOS which has default of 1.0 for volume)
> so would it be something like that?
>
> Thanks!!!
> Josh
>


Did you send a "dsp on" message to your patch?


-- 
Rafael Vega
email.rafa at gmail.com
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