[PD] (no subject)

Rafael Vega email.rafa at gmail.com
Thu Nov 7 14:31:08 CET 2013


And yes, the iOS Test project does the audio I/O for you.


On Thu, Nov 7, 2013 at 8:30 AM, Rafael Vega <email.rafa at gmail.com> wrote:

>
>
>
> On Thu, Nov 7, 2013 at 8:23 AM, Joshan Mahmud <joshan.mahmud at gmail.com>wrote:
>
>> I believe so, I'm running this code:
>> https://github.com/libpd/libpd/blob/master/samples/cppTest/src/main.cpp and
>> I presume line 56 (pd.computeAudio(true);) switches on DSP...
>>
>> Thanks
>> Josh
>>
>>
>> On Thu, Nov 7, 2013 at 12:54 PM, Rafael Vega <email.rafa at gmail.com>wrote:
>>
>>>
>>>
>>> On Thursday, November 7, 2013, Joshan Mahmud wrote:
>>>
>>>> Hi all
>>>>
>>>> Apologise for the novice question, but I'm trying to work purely with
>>>> C++ & libpd (OSX desktop) and have been working with
>>>> samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd.
>>>>
>>>> I can build the project fine (libpd & the cppTest app) but when it
>>>> opens the test patch (or any for that matter) I do not get any sound.  The
>>>> patch themselves works fine.  Print statements are ok and sending &
>>>> receiving messages seem ok.  But I even built a patch which just *~ two
>>>> phasors, and couldn't hear it when I used the cppTest code to open my patch.
>>>>  I don't think there is anything wrong with libpd nor my sound card as I
>>>> compiled & ran the iOSTest project (deployed to a simulator iPhone) and
>>>> that worked (fuzzy audio, but sound came through).
>>>>
>>>> Anyone have any good ideas?  I know that with the output AudioUnit on
>>>> OSX has a default volume of 0 (unlike iOS which has default of 1.0 for
>>>> volume) so would it be something like that?
>>>>
>>>> Thanks!!!
>>>> Josh
>>>>
>>>
>>>
>>> Did you send a "dsp on" message to your patch?
>>>
>>>
>>> --
>>> Rafael Vega
>>> email.rafa at gmail.com
>>>
>>>
>>
>
> Maybe I'm missing something when skimming through your code, but, where
> are you setting up audio I/O? libpd doesn't do that automatically for you.
> Here's my implementation
> https://github.com/rvega/XookyNabox/blob/master/src/main.cpp It uses jack
> as audio I/O and libpd as DSP processing.
>
>
>


-- 
Rafael Vega
email.rafa at gmail.com
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