[PD] line grain and Gem ; Was Re: Scatter objects using [repeat]

Cyrille Henry ch at chnry.net
Tue Nov 26 14:35:14 CET 2013



Le 26/11/2013 14:26, Py Fave a écrit :
> look into [line] help you can choose a lower time grain than the default one .
> it will make things smoother
line default grain is 20ms.
so it's perfect for 50fps rendering. (or 25 fps if you don't mind extra computation)
if you render at 40 fps, you should set it to 1000/40 = 25ms (so increasing it, not lowering)

c

>
> with simple math you can interpolate between 2 position.
> interpolate_position = (X*position_2 + (1-X)*position_1)
> where X vary from 0 to 1.
>
> thanks Cyrille , it wil be useful to me too ...
> math lessons are way back for me ...
>
>
> 2013/11/26 Cyrille Henry <ch at chnry.net>:
>> with simple math you can interpolate between 2 position.
>> interpolate_position = (X*position_2 + (1-X)*position_1)
>> where X vary from 0 to 1.
>
> _______________________________________________
> Pd-list at iem.at mailing list
> UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
>



More information about the Pd-list mailing list