[PD] GEM causes soung glitches

D G mami.music at gmail.com
Fri Jan 10 12:18:36 CET 2014


Hey thanks for the Answers

Charles you mention looking at /var/log/Xorg.0.log there are many lines
concerning GL. Any ideas to which shuld I edit.

Any GUI based or terminal command to enable GL hardware acceleration and
rendering for openGL?


By the way I forgot to mention that the same patch works perfect on the
same machine running with Win7. So it is not a hardware problem. It is for
sure configuration.

Ill also try the two PD instances

But i think it is more likely to be the acceleration of the graphics card.

D







2013/12/29 Ingo <ingo at miamiwave.com>

> I have to fully agree with Iohannes.
> I have a huge patch that works perfectly the same with and without GEM
> running as a second patch.
>
> However, recently I had to change the hardware and I'm having problems now.
> This is neither a problem with GEM nor with the patch.
> It's a hardware driver problem. The proprietary ATI drivers were not
> working
> with this mainboard so I used the Ubuntu drivers which are no good - and I
> get drop outs much earlier than before.
>
> The more complex the patch gets the more important it is to have a
> perfectly
> working system and hardware.
>
> There is nothing you can fix in GEM if you have bad drivers or a badly
> designed patch.
>
> There are already a number of ways to set priorities in the system e.g. by
> setting up a low latency or realtime system with the best options, the Pd
> startup flags as well as patch design.
>
> Ingo
>
>
>
> ________________________________________
> Von: pd-list-bounces at iem.at [mailto:pd-list-bounces at iem.at] Im Auftrag von
> Luiz Naveda
> Gesendet: Samstag, 28. Dezember 2013 22:34
> An: IOhannes m zmölnig
> Cc: pd-list at iem.at
> Betreff: Re: [PD] GEM causes soung glitches
>
> Iohannes,
>
> I am very sad to listen these words from you. I am just trying to point to
> a
> problem that I feel is important: making sound and work with gem causes
> glitches in several scenarios. It is a main problem for me and for some
> people I know.
>
> I accept that you think I am not a professional as you are and I also
> accept
> that I have all sort of design problems. No problem.
>
> But we have a problem here. I am just trying to wave the priority.
>
> I cant help solving the problem directly. My programming skills are not so
> good. But if you want I can do other tasks, try to raise money, I dont
> know.
> How do I start?
>
> I would like to ask you, in a very kind way and very friendly. Try not to
> reply posts like that suggesting that I am not professional or etc. It
> makes
> people afraid of contributing. Please, call me anything but let people
> express their opinions without being hit by emails like that. I am saying
> this waiving a white flag :-) Pleaaaase!
>
> All the best
>
> Luiz
>
>
>
> On Sat, Dec 28, 2013 at 8:49 AM, IOhannes m zmölnig <zmoelnig at iem.at>
> wrote:
> On 2013-12-28 02:56, Luiz Naveda wrote:
> > This workaround doesn't solve the problem. When you have to deal with
> > messages, debugs and all sort of problems in the communication of
> instances
> > it just start the wave of problems.
> most likely, you have a serious design problem.
>
>  For newbies working with simple patches
> > it is a frustration. For people working professionally in complex patches
> >  it is a hell.
> then you do you have a serious design problem.
>
> >
> > I think it is a annoying, important and bizarre problem for a software
> > aimed at  multimedia computing. The last time I had to deal with this
> > rarely documented problem made me consider switch to other platforms. I
> > wish someone could make it a high priority request for the PD developers.
> >
>
> the fact that it is a "rarely documented problem" makes me think that
> the priority need not be as high as you suggest.
>
> in the meantime, raise the audio buffer of Pd.
> (and get yourself a decent gfx card with some proprietary (shudder)
> drivers).
>
> having said that, there is certainly loads of things to improve.
>
> since you seem to be "working professionally in complex" scenarios, i
> would like to invite you to help solving the problem (in a way that
> doesn't break everything platform X)
>
> fgmdsr
> IOhannes
>
>
>
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>
>
> --
> Luiz Naveda
> _____________________________________________________
> - PhD researcher
> http://www.ipem.ugent.be/samba
> - Director SysMus09
> http://www.ipem.ugent.be/sysmus09
>
> IPEM - Institute for Psychoacoustics and Electronic Music
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