[PD] vjtools/videogrid was: pd gui: partial interface freeze
ub at xdv.org
ub at xdv.org
Thu Jan 23 00:53:29 CET 2014
ok, first i checked and realized i had [change] to most of my hid output.
so i tried without joysticks connected, [0] to [hid] and all metros off.
froze the interface
within seconds by quickly changing the input to vjtools/videogrid so i
guess that's the object that's bugging me.
i notice it does other strange things as well, like throw these errors:
image create photo imga1bbe04 -file /tmp/vigrid_4.ppm"
("uplevel" body line 1)
invoked from within
"uplevel #0 $cmds_from_pd".pdwindow: no such object
though it seems they appear without an interface-freeze.
also i noticed some time ago, that when you use two instances together,
they use the tmp/names for the same slots. i tried to hack
some sort of uniqe identifier into the filename but that didn't seem to
improve things.
i might give that another try ...
is there a usable alternative otherwise. i remember i saw these guys
ones, which had something like videogrid, made inside pyext or so ...
they said it worked absolute fine.
thanks+cheers,
ub
On 18.01.2014 18:36, Py Fave wrote:
> usb/hid did this if i remember correctly.
>
> i solved it by usind a different build or another object:
> [joystick] but it was on windows
>
> i guess this is a known bug because [hid] is so useful
> perhaps someone has a better knowing of this .?
> or a workaround .
>
>
>
>
>
>
>
> 2014/1/18 ub at xdv.org <mailto:ub at xdv.org> <ub at xdv.org <mailto:ub at xdv.org>>
>
> On 18.01.2014 17:07, Py Fave wrote:
>
> i had the same problems while using gem objects some time ago
> it was because of text2d or text3d.
>
> right. considered parts of gem as the culprit, but then i'm fairly
> sure i did experience this, before i added text2d and text3d objects
> and i'm hardly ever running them [0]->[gemhead].
> i'll give it a shot and remove them.
>
>
> you can remove some gui stuff too .
> replacing bng by bang for instance
>
> since i'm using them only as indicators not buttons, that's not an
> option. guess i could use data strcuturs for sliders, but
> that probably opens a new can of worms.
>
>
> and use [change] on your inputs to reduce the flow .
>
> i'll do that!
>
>
> only suggestions , i don't remember what was the problem but i
> solved it
>
> good to know, someone has seen it too. thanks!
>
>
>
>
>
>
>
>
>
>
> 2014/1/18 ub at xdv.org <mailto:ub at xdv.org> <mailto:ub at xdv.org
> <mailto:ub at xdv.org>> <ub at xdv.org <mailto:ub at xdv.org>
> <mailto:ub at xdv.org <mailto:ub at xdv.org>>>
>
>
> hey there,
>
> i've been having this heisenbug for some time and learned
> to live
> with it, but having fixed some real bugs on my patch,
> this is the last one on my list and i'd like to give it a
> go, but
> no idea where to start.
>
> symptoms are:
> some time into performing (20min to 1h) all the sliders,
> messageboxes, dials and bangs sort of get stuck,
> meaning they do not change their display state anymore. i can
> however still drag and click their active parts
> and their output will react accordingly, but none of this
> is being
> displayed.
> i should probably mention, that checkboxes still work
> correctly.
>
> i had hoped it would go away moving from pd 0.42 to 0.43,
> but it
> didn't.
>
> this is 64-bit linux (ubuntu 12.04), pd-extended (now
> ubuntu-package, previously
> self compiled from git)
>
> speculations include:
> from a gut-feeling i suspect something like an input
> overload, ie
> some input
> shooting messsages at an insanely high rate, so the element's
> message queue
> (if there is such a thing) stops passing things on to the
> display.
>
> i also suspect vjtools/videogrid as it messes with the
> interface,
> but does have a few issues,
> like race conditions between thumbnail creation and thumbnail
> display, esp if there's
> two of them.
>
> hid: usb joysticks could maybe freak out and overload the
> interface inputs
>
> anyway i can not see any direct connection between what i
> do and
> when it happens.
>
> re-opening the patch doesn't help, only restarting pd does.
>
> has anyone ever seen (something like) that?
> any ideas about how to debug, where to look or what to try?
>
> thanks + cheers,
> ub
>
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