[PD] Data structures and their clickable area
Roman Haefeli
reduzent at gmail.com
Thu Jan 30 00:11:00 CET 2014
On Die, 2014-01-28 at 12:40 +0100, João Pais wrote:
> there might be a complicated and confuse way of doing it - by clicking the
> scalar, you activate a click message to the drawing window, that clicks in
> the drawed number. For that you would have to look around the click
> messages in the pd documents, which I didn't really understood so far.
Can you intercept mouse events done in the canvas? Can you even do it
without externals?
Roman
> > On 01/27/2014 05:35 PM, Roman Haefeli wrote:
> >> Hi
> >>
> >> I'm using a template consisting of a rectangle done with [filledpolygon]
> >> and a number [drawnumber] in it. While mouse clicks anywhere in the area
> >> of the rectangle are detected, it's only possible to change the number
> >> with the keyboard when I exactly click on the number. Is there a way to
> >> make the number catch the keyboard no matter where I click in the
> >> rectangle?
> >
> > That's not possible. Essentially what you want is to take a click from
> > one draw command-- [filledpolygon]-- and "map" it or forward it to
> > another-- [drawnumber]. Scalars don't give you any tools to hook in to
> > a parent drawing command's widgetbehavior that way.
> >
> >> Similarly, I'd like to be able to mouse-drag anywhere in the
> >> rectangle in order to change the value of the number.
> >
> > You could probably do it if you use a field variable to define hotspots
> > on every 6x6 tile of the rectangle. But you'd also have to constrain
> > movement of the rectangle by abusing the quanta syntax, something like
> > (-whatever:whatever)(0:0). That would presumably constrain the field
> > variable's screen coordinates so that it doesn't move when you
> > click-drag it. Then use the same field variable for your [drawnumber].
> >
> > I'm almost finished with some new drawing instructions for data
> > structures in Pd-l2ork that implement a subset of the svg spec. I've got
> > some mouseover/mouseout widgetbehaviors working, but still nothing
> > particularly sophisticated in terms of mapping mouse/keyboard
> > interaction to field variables.
> >
> > One possibility is to make the hotspot bbox settable. Or maybe have a
> > method to forward widgetbehaviors to another drawing command.
> >
> > -Jonathan
> >
> >>
> >> Any ideas?
> >>
> >> Roman
> >>
> >>
> >>
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