[PD] smooth random numbers
Charles Goyard
cg at fsck.fr
Sun Feb 23 11:20:30 CET 2014
Hi,
Pagano, Patrick wrote:
> i have asked this is a few different ways and experimented but i am
> wondering, how does one create "smooth random" numbers that flow
> between each number instead of hoping from number to number?
Maybe you can also use Perlin noise to get deviation rather than pure
random ?
There's been a thread about that a few months ago on the list.
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