[PD] Gem geometric objects's outlet

Alexandros Drymonitis adrcki at gmail.com
Wed Mar 12 09:05:41 CET 2014


Thanks for you answers guys, Jack this is exactly what I was looking for,
I'll check the help patch of [gemframebuffer] to fully understand it.


On Tue, Mar 11, 2014 at 5:43 PM, Jack <jack at rybn.org> wrote:

>  To apply motion blur from a geo, I use two framebuffers
> ([gemframebuffer]). It is also possible to use [pix_snap] or
> [pix_snap2tex]...
> Here a small example attached.
> ++
>
> Jack
>
>
>
> Le 11/03/2014 15:55, Alexandros Drymonitis a écrit :
>
> If I want to apply, say motion blur to a geometric object that's moving
> inside the [gemwin], is there some way to use the object's outlet? In the
> help patch of each geometric object, it says that the outlet outputs the
> gemlist as many (all?) other gem objects.
> But other objects, e.g. [pix_video], [pix_image] etc., can send their
> gemlist to a geometric object and others, like [pix_motionblur], and you
> can get the desired effect. How would you go about applying some effects to
> the movement of a primitive? Is recursion what I'm looking for?
>
>
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