[PD] log function in slider

Alexandre Torres Porres porres at gmail.com
Tue Mar 18 23:27:34 CET 2014


cool, looks great

by the way, this guy was helping me out with the math, so I don't really
know what's going on that well.

Apparently he couldn't figure out the slider height variable. And Roman
didn't use that too.

The formula was behaving the same as Roman's patch, but we simplified the
formula now so it's more related to Roman's patch.

It's something like this now

[expr~ min_$0 * exp($v1 * log(max_$0 / min_$0))]

then doing the inverse is not too complicated, just use "ln"

I still have not much clue about the original code, the slider height
variable and other things, but, anyhow, these were the equations I was
looking for ;)

cheers


2014-03-18 18:32 GMT-03:00 Jonathan Wilkes <jancsika at yahoo.com>:

>  On 03/18/2014 04:05 PM, Alexandre Torres Porres wrote:
>
> and as I was checking before, not too far from raising to the power of
> 0.25 (thicker line in the graph from the picture attached)
>
>
> Btw-- here's what that patch looks like in Pd-l2ork (attached).
>
> The array rectangle is orange because it's selected.  I also changed the
> size of the garray by click-dragging with the mouse.
>
> -Jonathan
>
>
>
>
> 2014-03-18 16:48 GMT-03:00 Alexandre Torres Porres <porres at gmail.com>:
>
>> the solution is as I thought, to just invert the given formula in the
>> code. Someone helped me with the math, is something like
>>
>>  expr ln($f1 / 1.27) / (((log(127 / 1.27) / 1.27)) * 0.01)
>>
>>  here's a patch attached
>>
>>  I'm finally gonna check what kind of curve this thing gives :)
>>
>>  Thanks everyone
>>
>>  Cheers
>>
>>
>> 2014-03-18 5:13 GMT-03:00 Jonathan Wilkes <jancsika at yahoo.com>:
>>
>>    No, the code I ported is from vslider_set and vslider_draw_update
>>> (might be different in Vanilla).
>>>
>>> In vslider_bang, math is done to output the proper value.  Without
>>> looking at the code I would have guessed vslider_bang simply outputs a
>>> stored value like [float] does.  Then just do math to set the slider
>>> position or calculate a new stored value from mouse input.
>>>
>>> -Jonathan
>>>
>>>
>>>    On Monday, March 17, 2014 1:21 AM, Alexandre Torres Porres <
>>> porres at gmail.com> wrote:
>>>     Hi Roman. This is turning out trickier than I thought. A friend
>>> explained the code to me and got to the following equation, with min/max
>>> values as 0.01 and 1 respectively.
>>>
>>>  [expr 0.01 * exp((log(1 / 0.01) / 0.01) * $f1 * 0.01)]
>>>
>>>  For what I've checked, it seems to behave like your patch. But it
>>> doesn't do the trick I'm looking for yet. I sent a patch earlier, and I'm
>>> sending it back again.
>>>
>>>  The goal is to connect a linear slider to an [expr] (with this so
>>> called "log" function) and then to another linear slider. The idea then is
>>> that this second slider behaves as one that was set as being "log".
>>>
>>>  In the patch attached I was able to emulate it poorly with [pow 0.25],
>>> but that was before reaching the list. See that if I use this expr function
>>> from the code or your patch it presents quite a different behavior.
>>>
>>>  maybe it is some sort of inversion of this equation, not sure.
>>> Apparently this code converts the "log" function values to linear and I'm
>>> hoping to get the exact opposite. Got it?
>>>
>>>  Thanks for looking into this
>>>
>>>
>>> 2014-03-12 4:38 GMT-03:00 Roman Haefeli <reduzent at gmail.com>:
>>>
>>> On Don, 2014-03-06 at 21:37 -0300, Alexandre Torres Porres wrote:
>>> > hi folks, out of curiosity, what's the exact log function used in the
>>> > slider? I'd like to emulate it.
>>>
>>>  I am not sure, if this is what you want. It converts the incoming linear
>>> range between 0 and 1 to a logarithmic range specified by $1 and $2,
>>> respectively by the second and third inlet. They behave like the lower
>>> and upper bound specified in the [vslider]/[hslider] classes.
>>>
>>> https://raw.github.com/reduzent/netpd2-patches/master/abs/rh_scalelog.pd
>>>
>>>
>>> Roman
>>>
>>>
>>>
>>>
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>>
>
>
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