[PD] call for vbap testing on windows platform

Winfried Ritsch ritsch at iem.at
Tue Oct 7 11:38:13 CEST 2014


(on behalf of Zack Settel)

Hi All - I recently fixed a serious bug in VBAP, which was causing memory 
overwriting and crashing when defining 3D speaker configurations with more 
than 13 speakers.  The revised code has been tested on OSX and Linux 
platforms, but still needs to be tested under Windows.  

If there is anyone out there who could compile and test  the new VBAP on 
Windows ??  If so, your input would be much appreciated.  



The revised vbap code can be grabbed at:

https://svn.code.sf.net/p/pure-data/svn/trunk/externals/vbap

Then compile vbap and run the the patch "vbap-help.pd". 

Hopefully it will compile and run without a hitch.


Then, if all appears to be working normally,   try a large 3D configuration, 
using the following (31 channel) loudspeaker definition, which used to crash 
PD under Linux and MacOS.   Please let me know what you find.


define_loudspeakers 3 0 90 -7.5 55 52.5 55 112.5 55 172.5 55 -127.5 55 -67.5 
55 7.5 20 37.5 20 67.5 20 97.5 20 127.5 20 157.5 20 -172.5 20 -142.5 20 -112.5 
20 -82.5 20 -52.5 20 -22.5 20 7.5 -15 37.5 -15 67.5 -15 97.5 -15 127.5 -15 
157.5 -15 -172.5 -15 -142.5 -15 -112.5 -15 -82.5 -15 -52.5 -15 -22.5 -15



cheers

Zack Settel





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