[PD] Sending audio over the network

Jan Baumgart raga.raga at gmx.de
Sun Oct 12 14:10:57 CEST 2014


Have you also tried using netjack2 ?

On 10/12/2014 06:03 AM, Spencer Russell wrote:
> I spent quite a bit of time yesterday and today looking at how to get
> audio between machines on a network in PD, so I wanted to share what I
> found in the hopes that it saves someone else some time.
>
> For reference i'm on OSX 10.9.4, using PD-extended 0.43.4
>
> There are several objects that claim to be able to do this. It wasn't
> clear to me which (if any) of them are maintained, and most of them
> don't seem to be currently working on my system.
>
> *udpsend~ / udpreceive~*
> I didn't at first think they were installed in my PD-extended install
> because I needed to add an [import mrpeach]. After doing all this
> looking around though it seems like this is the best and most supported
> option right now. I was hoping to be able to use one of the compressed
> options (mp3 or ogg) because latency isn't a huge deal for my
> application and I don't want to have to worry too much about bandwidth
> when running multiple channels (I need 5). Apparently these are the next
> generation of netsend~ / netreceive~.
>
> *netsend~ / netreceive~*
> These seem to be newer (and derived from) the streamin~/streamout~ and
> streamin13~/streamout13 objects. They don't come with pd-extended but
> there are binaries (and source) available at
> http://www.nullmedium.de/dev/netsend~/. Unfortunately the OSX binaries
> are PPC and in a .sit archive, which belies their age. Building also
> required a couple tweaks to the makefile. Seemed to work well within my
> local machine, but I didn't get around to trying it across machines.
>
> *streamout~ / streamin~*
> These seemed to work pretty well to send data, but when DSP is on the
> streamin~ patch window was totally frozen and unresponsive.
>
> *streamout13~ / streamin13~*
> PD crashed when I tried to instantiate a [streamout13~] object.
>
> *mp3streamout~ / mp3streamin~*
> PD crashes if DSP is on while [mp3streamin~] is connected. Incidentally
> the backtrace indicates that the receiving side is segfaulting in
> liblame trying to decode the header:
>    * frame #0: 0x080cf660 libmp3lame.0.dylib`decode_header + 304
>      frame #1: 0x081fbeea mp3streamin~.pd_darwin`mp3streamin_recv + 242
>
> *ogglive~*
> This doesn't seem to be supported for a long while. I tracked down the
> source and built it, but couldn't get it to work. After sending the
> connect message to one of the [ogglive~] instances to connect it to the
> other, the server object still reported no clients connected. It also
> often crashed PD when deleting one of the instances.
>
> *pd-iemrtp*
> I didn't get around to trying this one. It seems more recent than the
> others but is also more complex to use
>
>
> peace,
> s
>
>
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-- 
Jan Baumgart
Technischer Mitarbeiter
Hochschule für Musik und Darstellende Kunst
Eschersheimer Landstr. 29-39
60322 Frankfurt am Main



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