[PD] [env~] issues

Raphaël Ilias phae.ilias at gmail.com
Thu Dec 18 19:33:18 CET 2014

2014-12-18 2:46 GMT+01:00 i go bananas <hard.off at gmail.com>:
> here Raphael, using [switch~]. you can do what you originally asked for.
> An [env~] object is put inside a subpatch, and that subpatch is explicitly
> forced to compute one block by banging the [switch~] object.
> you can see in this example that you can change the order of execution by
> sending your original control bangs in different order.
Thank you for your suggestion.

In [env~] documentation (Miller's C.07) it is said that there is some
overlapping in the inner working of RMS calculations. I wonder if switching
the DSP off does mess up with overlapping (as i understand "overlapping
with previous audio block").

Also, first time I see :

[t b b]
 |   /
[switch~ 1024 1 1]

I'm surprised about this "double bang", but I suppose this means "do
compute one audio block and only one" (here 1024 samples).

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