[PD] Gem on Raspberry pi 2

Antoine Villeret antoine.villeret at gmail.com
Tue Mar 17 15:03:25 CET 2015

we discuss that a few in the past and afair we conclude that mobile devices
will support OpenGL sooner than an OpenGL ES Gem will arrived
but maybe this not true anymore, maybe mobile devices will never support
OpenGL and will stuck in ES, which is enough for them
so in that way, i could be nice to upgrade Gem to run OpenGL ES.

Maybe we can grab some code from OFX to do that.
But anyway, my 2 cent seems to not move forward that discussion so much...

do it yourself

2015-03-17 14:55 GMT+01:00 Dan Wilcox <danomatika at gmail.com>:

> I would be totally *possible* to update GEM to support OpenGL ES. It
> mainly involves replacing the immediate mode functions and a few wrappers
> for defines which ES doesn’t use. We do this in OpenFrameworks.
> The main problem, like everything, is who has the time to do it?
> --------
> Dan Wilcox
> @danomatika
> danomatika.com
> robotcowboy.com
> On Mar 15, 2015, at 4:00 AM, pd-list-request at lists.iem.at wrote:
> *From: *Cyrille Henry <ch at chnry.net>
> *To: *pd-list at lists.iem.at
> *Date: *March 15, 2015 at 2:47:02 AM PDT
> *Subject: **Re: [PD] Gem on Raspberry pi 2*
> Le 15/03/2015 04:11, Simon Wise a écrit :
> Apparently there is some support beyond Es, but not enough to run gem and
> as not at all documented.
> i was to much optimistic and did not double check the informations i found
> announcing openGL support.
> thanks for the clarification.
> cheers
> c
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