[PD] Gem server and client solution

Antoine Villeret antoine.villeret at gmail.com
Wed Apr 29 12:47:19 CEST 2015


maybe yes
according to that : https://www.apple.com/befr/mac-pro/specs/
you can drive up to 3 x 4k displays with one macpro.
7680x3240 is only 2 x 4k



--
do it yourself
http://antoine.villeret.free.fr

2015-04-29 12:36 GMT+02:00 Csaba Láng <langcsaba at gmail.com>:

> Hi Iohannes,
>
> I just wanted to ask if according to you this approach is feasible with
> such a gemwin dimension [dimen 7680x3240(.
> And if a Mac Pro could handle it with 4-8 or 12 core processor.
>
> Regards:
>
> Popesz
>
> On Tue, Apr 28, 2015 at 10:40 AM, Cyrille Henry <ch at chnry.net> wrote:
>
>> hello,
>>
>> yes,
>> i think a good GPU can perform better rendering a 7k x 3K pixel image
>> than most laptop rendering a fullHD image.
>>
>> you don't need 6 dual head2go, 4 triple head 2 go is enough.
>>
>> cheers
>>
>>
>> Le 28/04/2015 10:28, Csaba Láng a écrit :
>>
>>> Gents,
>>>
>>> what about a six thunderbolt output mac pro connected with 6 dualhead2go
>>> arranged in a 4x3 video matrix? Could it do the performance of 3d computing?
>>>
>>> Just an idea.
>>>
>>> P
>>>
>>> On Mon, Apr 27, 2015 at 7:41 PM, Csaba Láng <langcsaba at gmail.com
>>> <mailto:langcsaba at gmail.com>> wrote:
>>>
>>>     Gents,
>>>
>>>     thanks for the ideas. Of course the topic is still opened, I just
>>> have to make some researches to find the best solutions.
>>>     Any news idea are more than welcome. And of course I will keep
>>> everyone updated.
>>>
>>>     Will be back soon:
>>>
>>>     Popesz
>>>
>>>     On Mon, Apr 27, 2015 at 6:43 PM, Antoine Villeret <
>>> antoine.villeret at gmail.com <mailto:antoine.villeret at gmail.com>> wrote:
>>>
>>>         one other solution which comes to my mind is VirtualGL [1]
>>>         I use it to display OpenGL content on remote computer.
>>>         It sounds like what Csaba tries to do, but I don't know it's
>>> resolution limitation.
>>>
>>>
>>>         [1] : http://www.virtualgl.org/
>>>
>>>         Le lun. 27 avr. 2015 à 18:31, Cyrille Henry <ch at chnry.net
>>> <mailto:ch at chnry.net>> a écrit :
>>>
>>>             well,
>>>             the aim is not to render the image on the server and
>>> distribute part on the client, but to distribute the openGL rendering on
>>> the many client.
>>>
>>>             maybe somthing like chromium could help :
>>>             http://chromium.sourceforge.net/
>>>             but i never tried it, I have no idea of how texture sharing,
>>> or multi pass rendering can be created with this kind of system.
>>>
>>>             An other solution is to render exactlly le same pacth on
>>> every client. the only diference is a "camera" message to the gemwin.
>>>
>>>
>>>             cheers
>>>             c
>>>
>>>             Le 27/04/2015 18:09, Antoine Villeret a écrit :
>>>              > yes it is, BUT the bottleneck will be the -- as often --
>>> the readback.
>>>              > Once you create a 7680x3240px texture you need to read it
>>> back from the GPU to the host memory to send it to other.
>>>              > There are several ways to do that and without GPU texture
>>> compression I'm pretty sure you can't achieve more than 1 fps at this
>>> resolution even with the more expensive graphic card you can use gem with.
>>>              > Concerning hardware texture compression, you may be
>>> interested in HAP codec (though I don't know if live encoding is available)
>>> and nvenc technology.
>>>              > I think there is an embryonal external for the former but
>>> don't know any work in Pd with the latter.
>>>              >
>>>              > so yes it is possible (like everything) but it's a huge
>>> challenge and I'll be happy to read how you achieve it :-)
>>>              >
>>>              > +
>>>              > a
>>>              >
>>>              > --
>>>              > do it yourself
>>>              > http://antoine.villeret.free.fr
>>>              >
>>>              > 2015-04-27 17:28 GMT+02:00 Csaba Láng <
>>> langcsaba at gmail.com <mailto:langcsaba at gmail.com> <mailto:
>>> langcsaba at gmail.com <mailto:langcsaba at gmail.com>>>:
>>>              >
>>>              >     Dear list,
>>>              >
>>>              >     is it possible to create a media server with Gem, so
>>> I can create on the server a resolution of [dimen 7680x3240(, and through
>>> network send to each client one part of the Gem window, so I can have a
>>> resolution on a 4x3 matrix video wall with fullHD for each display.
>>>              >
>>>              >     Thanks in advance!
>>>              >
>>>              >     Popesz
>>>              >
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