[PD] lolPd

01ivier at labomedia.net 01ivier at labomedia.net
Tue Jul 7 10:45:55 CEST 2015


Great job !

°1

Le 07.07.2015 09:24, Chris McCormick a écrit :
> Hi!
> 
> Undoing decades of hard work by Miller, "lol" is a tiny domain-specific
> language implemented in vanilla Pd, saving wrists everywhere by 
> enabling
> less mousey patching.
> 
> https://github.com/chr15m/lolPd
> 
> lol enables the quick creation of vertical-pipeline patches for
> accomplishing the types of tasks that are easy in functional languages
> and languages like Python with e.g. list-comprehensions.
> 
> For example, here is a lol one-liner that will output 16 random floats
> between 0 and 1 - enter the following into an empty object box:
> 
> [lol range 16;
> bng;
> random 100;
> / 100;]
> 
> Hook that up to print statement and bang the input.
> 
> Here's another contrived example for generating 10 integers counting
> upward, starting at whatever number is passed in:
> 
> [23(
>  |
> [lol tee value;
> range 10;
> concat value;
> expr $f1 + $f2;]
> 
> Note that you can use native Pd objects such as [expr] as above 
> wherever
> they are compatible, which turns out to be quite often as Pd will
> generally unpack lists sent to the left input for you.
> 
> Here is an example that will output 16 midi controller values the 
> moment
> it is created, and you can also pass in a number to generate a 
> different
> number of values on request (e.g. 32 here):
> 
> [32(
>  |
> [lol tee count;
> loadbng;
> concat count;
> default 16;
> range;
> bng;
> random 128;]
> 
> I made this because in recent times I have been doing a lot of
> algorithmic sequencing and it is laborious to make patches that 
> generate
> sequences of numbers with a mouse.
> 
> Please feel free to contribute any "pipeline" objects to the project
> that make your life easier!
> 
> Have fun!
> 
> Cheers,
> 
> Chris.




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