[PD] opposite behaviour of [delay]

Liam Goodacre liamg_uw at hotmail.com
Thu Oct 22 05:42:50 CEST 2015

If you'll allow more than one object, then a combination of [onebang] or [once] with [delay] should do what you're looking for. You'll need to reset them each time, but it should still be simpler than using spigots.

Incidentally, from you title I was hoping that you were asking for a [delay] object that would schedule a bang n milliseconds before it was triggered. Now that would be something!

> howdy, [delay] ignores multiple input bangs and considers only the "last"
> from the help file:
> "sending a "bang" to a [delay] which is already set will reschedule its
> output, cancelling the old one."
> What if I wanted the opposite, like, further bangs will be ignored and not
> reschedule the output. The output would then be rescheduled only after it
> did output something and then received a new bang. Is there an object that
> does that?
> I made a patch that does it, with [spigot], seems to handle the job. Find
> it attached.
> cheers
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