[PD] Getting off the ground with OSC

William Huston williamahuston at gmail.com
Fri Dec 4 04:04:13 CET 2015


Thanks Michael. If others are following along, I'm just posting the link to
SL's OSC implementation.

(This app looks exciting to play with apart from the OSC discussion!)

http://essej.net/sooperlooper/doc_osc.html

On Thu, Dec 3, 2015 at 9:35 PM, michael noble <looplog at gmail.com> wrote:

>
> On Fri, Dec 4, 2015 at 2:11 AM, William Huston <williamahuston at gmail.com>
> wrote:
>
>> So does it make sense to have my address space look like this:
>>
>> /Screech/MultiOsc*/Sine = 0.5  # sets this parameter in all instances
>> /Screech/MultiOsc1/Freq = 110
>> /Screech/MultiOsc2/Freq = 220
>> /Screech/MultiOsc3/Freq = 440
>> /Screech/MultiOsc4/Freq = 0
>> ...etc...
>>
>> Or should I make each instance of MultiOsc addressable like this:
>>
>> /Screech/MultiOsc/*/Sine = 0.5
>> /Screech/MultiOsc/1/Freq = 110
>> /Screech/MultiOsc/2/Freq = 220
>> /Screech/MultiOsc/3/Freq = 440
>>
>
> For me the SooperLooper OSC implementation seems quite well-thought out.
> Ardour also has quite a thorough and robust implementation. Although they
> are not PD, you may want to look at these applications for some guidance.
> Both use the latter method (although omit the equals sign) which seems far
> easier when routing and so on. Rather than asterisk, SooperLooper uses 0
> for all loops, which is something you might consider as well...
>



-- 
--
May you, and all beings
be happy and free from suffering :)
-- ancient Buddhist Prayer (Metta)
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