[PD] Cyclone: List of Issues with existing objects by Alexandre Porres

Alexandre Torres Porres porres at gmail.com
Fri Feb 12 01:29:55 CET 2016


guess some of it is in:
http://fjkraan.home.xs4all.nl/digaud/puredata/cyclone/cycloneToDo.html

As with *nettles*

"try to resurrect as independent object library"

Anyway, tell me if this gets includes on this file.

cheers

ps. count me in for help with the help files

2016-02-11 22:18 GMT-02:00 Alexandre Torres Porres <porres at gmail.com>:

> Howdy, it's a known fact brazilians will start the year only after
> carnival, so here I am.
>
> I'd like to share my list of things to do with existing Cyclone Objetcs.
> Obviously there might be other issues with other objects that would make
> them up to date with the current version of Max (Max 7). Nonetheless, this
> is what I find relevant, and I've been really checking it through.
>
> It's only about 11 objects, some has already been discussed here and might
> have been fixed or in the process to be taken care of, forgive me if so.
>
> I have it attached and also as a link to a google doc
>
>
> https://docs.google.com/document/d/1L_dUNgznfhaZHPKMJ3jJ_p9uIXRVP6Rs9-3nXy2Qlk8/edit?usp=sharing
>
> Next, I will get together a list of new objects I think should be
> included, many of which I've already made as abstractions (kind of to show
> how it works like I did with [teeth~], cause I really think they should all
> be done as externals).
>
> Cheers
>
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