[PD] Can you close source of Pd patches (for commercial development)?
danomatika at gmail.com
Sat May 7 22:07:51 CEST 2016
There is one already: https://github.com/patricksebastien/libpd4unity <https://github.com/patricksebastien/libpd4unity>
> On May 7, 2016, at 1:49 PM, pd-list-request at lists.iem.at wrote:
> From: "Pagano, Patrick" <pat at digitalworlds.ufl.edu <mailto:pat at digitalworlds.ufl.edu>>
> Subject: Re: [PD] Can you close source of Pd patches (for commercial development)?
> Date: May 7, 2016 at 1:49:51 PM MDT
> To: Matti Viljamaa <mviljamaa at kapsi.fi <mailto:mviljamaa at kapsi.fi>>
> Cc: "pd-list at iem.at <mailto:pd-list at iem.at>" <pd-list at iem.at <mailto:pd-list at iem.at>>, Miller Puckette <msp at ucsd.edu <mailto:msp at ucsd.edu>>, "pd-list at mail.iem.at <mailto:pd-list at mail.iem.at>" <pd-list at mail.iem.at <mailto:pd-list at mail.iem.at>>
> Want to make some dough off of pd?
> Make a Pd Unity3D plugin so i can drop my patches in as sound sources/effects in Unity3D or UDK without custom coding.
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