[PD] [mod] vs [%]

Alexandre Torres Porres porres at gmail.com
Sun May 8 05:42:44 CEST 2016


>
> On Sat, May 7, 2016 at 6:44 PM, Miller Puckette <msp at ucsd.edu> wrote:
>
>> I _think_ (but am not sure) that "%" works differently on different
>> CPU architectures.
>>
>
2016-05-07 20:20 GMT-03:00 Matt Barber <brbrofsvl at gmail.com>:

> ​% can be different with respect to sign in different implementations of
> C. fmod() in C is designed to work with floats.
>

Wow, so using "%" in a source code can generate different results in
different CPU architectures?

that's interesting... Can we confirm that? And, if so, why?

And how about fmod? Sames as %? By the way, the [%~] (or [modulo~] object -
also present in cyclone - uses "fmod". And "fmod" in expr family also uses
fmod...

But anyway [%], [mod] and "%" in [expr] use the "%" operation in the C
code...

On my system, -10 [mod 3] and -10 [% 3] in Pd work differently. [mod]
> outputs the positive remainder, which is 2, while % outputs the remainder
> with the sign of the dividend, which is -1.
>

I also get that, and I'm on a mac intel... and this behaviour with the [%]
object is what you get if you are using a code in C with "fmod"... (%~ and
"fmod" in expr).

And well, looking at the source code in x_arithmetic.c, both % and mod rely
on the "%" operation in the C code, but [mod] turns the input negative
values into positive input values

"if (n2 < 0) n2 = -n2;"

[%] and [expr $f1 % $f2] use "%" in the C code without turning negative
input to positive input, so the results are the same. I'm getting the same
behaviour as Matt, but if there's this deal with different results
depending on architecture, then % in [expr] is subject to the same effect.

But anyway, again, comparing to others in Pd and Max, it seems like the
[mod] object is the odd one out, where it converts negative input to
positive input on purpose. Lets say it has this behaviour intentionally,
but also that we could keep [%] with this other intentional behaviour.

If the way things are coded makes it undefined or dependent on CPU
architecture, then it's a bug and we could force it to behave always in the
way where -10 [% 3] gives "-1".

cheers
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