[PD] vanilla solution for random float

apvague at gmail.com apvague at gmail.com
Tue May 31 16:48:59 CEST 2016



Sent from my iPhone

> On May 31, 2016, at 4:44 PM, Raphaël Ilias <phae.ilias at gmail.com> wrote:
> 
> Hello list,
> 
> I want to do a simple task : pick a random float in a defined range (let's say between 0.0 and 1.0).
> I know there are this kind of objects in external libraries (something like [randomF] if remember), but since the collapse of Pd-Extended, I generally prefer to make vanilla abstractions.
> 
> The two solutions i foresee are : 
> 
> solution #1 :
> 
> [random 1e+06]
>  |
> [/ 1e+06]
> 
> but this way, it doesn't use the full floating-point resolution ?... and going over that range (like 1e_07) will result in errors (outputs 0) I guess because of floating-point complexity.
> 
> 
> # solution #2 :
> 
> [noise~]
>   |
> [snapshot~]
> 
> but this won't work if DSP/audio is turned off.
> 
> 
> 
> so I wondered if there are other vanilla and efficient solutions?
> ...or if I just have to get the external from deken... ?
> :)
> 
> thanks,
> 
> Raphaël
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