[PD] 3D tabplay?

Alexandre Torres Porres porres at gmail.com
Thu Jul 14 18:34:20 CEST 2016


sounds a bit like the 2d.wave~ object from max and I wonder why it wasn't
used...

2016-07-14 7:49 GMT-03:00 José Rafael Subía Valdez <jsubiavaldez at gmail.com>:

> well.. it's like a table of tables, a matrix. and you address them by
> "frames" instead of by simple index (I am being overly simplistic here so
> bare with me). jitter uses these to store video data, and what Charles did
> is to store audio data. I am no longer a max user too, I changed to PD 8
> years ago, but we saw these patches in Uni last year and I wanna try
> implementing them in PD
>
> thanks for the links, although I am doing it as a ...personal exercise so
> I am not interested in any other "done" solutions, I will check them out
> though to study them.
>
> thank you.
>
> any other thoughts,??
>
> (about to explore GEM now to see if there is anything like it)
>
> On Thu, Jul 14, 2016 at 11:37 AM, Derek Kwan <derek.x.kwan at gmail.com>
> wrote:
>
>> On Jul 14, José Rafael Subía Valdez wrote:
>> > Hello List,
>> >
>> > I am trying to implement an FFT Spectral Freeze patch based on "A
>> Tutorial
>> > on Spectral Sound Processing Using Max/MSP and Jitter", Jean-Francois
>> > Charles. In the project, Charles uses the jitter objects to solve this.
>> >
>> > I am starting to play around with some ideas, but I was wondering if
>> this
>> > is implemented somewhere.
>> > What is interesting in these patches is that the spectral freeze is
>> dynamic
>> > so it sounds more organic.
>> >
>> > any thoughts?
>>
>> (oops, forgot to cc the list, sorry for the double e-mail jose. it's a
>> little late...)
>>
>> Hello,
>>
>> Not sure what the 3D bit is about and it's been a long while since I've
>> used Max so I'm kinda fuzzy on what jitter objects there are... could
>> you expand on the 3D bit?
>>
>> Anyways, you might want to look into paulstretching. It's basically like
>> phase vocoding but you throw out the phases. I'm pretty sure the mmb
>> library has something like that because I've modified it and abstracted
>> it for my own use here:
>>
>> https://github.com/derekxkwan/pure-data-abstractions/blob/master/paulstretch%7E.pd
>>
>> Derek
>>
>> =====================
>>
>> Derek Kwan
>> www.derekxkwan.com
>>
>> =====================
>> Derek Kwan
>> www.derekxkwan.com
>>
>
>
>
> --
> José Rafael Subía Valdez
> www.jrsv.net
>
>
>
>
>
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