[PD] [Gem] fork pixes

Jack jack at rybn.org
Thu Sep 15 00:26:15 CEST 2016


Hello Peter,

See the help about [pix_separator].
You can also use shaders (using textures) to accomplish your aim.
++

Jack



Le 14/09/2016 à 23:21, Peter P. a écrit :
> Hi list,
> 
> I am puzzled by a simple problem in Gem but am unable to find a solution
> from Gem's documentation: 
> 
> Playing back anim-1.mov from one pix_film object and forking the
> pix-stream using [t a a] in order to be able to crossfade between its
> color and greyscale version, I am getting a grey picture in the
> unmodified branch as soon as the right outlet of [t a a] is connected to
> [pix_2grey] inlet, even with that object's outlet being left unconnected.
> (see attached patch)
> I don't understand why this happens, I have checked all colorspaces with
> [pix_info] and they are alike (RGBA). Is there a better way to crossfade
> between a color image and its grayscaled version?
> 
> Thanks for all ideas!
> Peter
> 
> 
> 
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