[PD] offline calculations with tilde objects?

cyrille henry ch at chnry.net
Wed Oct 19 10:42:42 CEST 2016



Le 19/10/2016 à 10:30, Roman Haefeli a écrit :
> Hey all
>
> When doing calculations on a large set of numbers, it's for obvious
> reasons much faster to do with tilde objects than doing it in message
> domain with some until loop. Doing calculations on an array with dsp
> objects has the disadvantage that they're tied to sampling rate and
> cannot be done instantaneously. So I'm asking myself if there is a way
> to eat my cake and have it, too, i. e. exploit the efficiency of tilde
> classes while retaining control of execution time.
>
> I know about the trick of up-sampling a subpatch so that you get
> _faster_ results, but it doesn't enable you to get the results in 0
> logical time.
>
> Is "0 logical time" and "good efficiency" at the same time possible
> somehow?


you almost found the solution.

you need to use the bang feature of the block~ object to compute one (huge) block in 0 logical time.
cheers
c

>
> Roman
>
>
>
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