[PD] libpd for Unity still alive?

Ali Momeni batchku at gmail.com
Sun Oct 23 16:21:12 CEST 2016

Thanks Dan.

I'm having trouble getting the latest libpd4unity compiling:


Also, if the libpd C# binaries from NuGet are a way to get libpd/unity
integrated, would you please post a link?

On Sun, Oct 23, 2016 at 1:35 AM, Dan Wilcox <danomatika at gmail.com> wrote:

> Patrick updated the libpd version used by libpd4unity less than a month
> ago. The other wrapper files *seem* old since the libpd API is largely
> stable, so no need for constant commits.
> Also, libpd is much easier to build for C# / MONO in the latest version so
> I imagine that should help in regards to unity, although I have not tried
> it personally. There are also prebuilt libpd C# binaries for multiple
> platforms on NuGet.
> --------
> Dan Wilcox
> @danomatika <https://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
> On Oct 22, 2016, at 3:55 PM, pd-list-request at lists.iem.at wrote:
> *From: *Ali Momeni <batchku at gmail.com>
> *Subject: **[PD] libpd for Unity still alive?*
> *Date: *October 22, 2016 at 2:47:23 PM MDT
> *To: *"pd-list at lists.iem.at" <pd-list at lists.iem.at>
> Hello all,
> I'd like to play with libpd within Unity.  I've come across several
> project that attempt this:
> https://github.com/patricksebastien/libpd4unity
> https://github.com/Magicolo/uPD
> https://github.com/hagish/kalimba
> but it seems like they are all old and not maintained; it also seems that
> they haven't been tested with Unity 5.  Does anyone have any recent
> experience with pd and unity?
> Regards,
> ali
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