[PD] watchdog: signaling pd...

Antoine Rousseau antoine at metalu.net
Fri Jan 20 14:01:32 CET 2017


>
> calling pd with -noaudio and -nomidi
>


> - enable "-verbose -stderr"


also don't forget to try "-noloadbang", it could help too.


Antoine Rousseau
  http://www.metalu.net <http://metalu.net> __
http://www.metaluachahuter.com/
<http://www.metaluachahuter.com/compagnies/al1-ant1/>


2017-01-20 9:40 GMT+01:00 IOhannes m zmölnig <zmoelnig at iem.at>:

> On 01/20/2017 04:18 AM, Jaime Oliver La Rosa wrote:
> > This happens to certain patches and then I cannot open them again, it is
> > as if they were locked. It is currently happening to one I used
> yesterday!
>
> i guess one of the objects in their fails to create within reasonable
> limits.
> so i would do:
> - disable rt (this will make the "signaling pd..." message disappear,
> but the loading might still hang. I guess it is still worth trying it out.
> - enable "-verbose -stderr" to see what Pd is actually trying to do.
> - get a list of all the objects used in the patch, and check whether
> there's one in there that could block in the constructor.
>
> fgmrdsa
> IOhannes
>
>
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