[PD] libpd, Android, and Unity3D - any recent data?
batchku at gmail.com
Mon Feb 27 21:38:00 CET 2017
Hello all, hello scott,
My apologies for being silent on this thread, I missed the original message.
I asked a similar question a few months back on this list and got a few
pointers, and then spent a few days digging really deep into it.
The Kalimba and UnityLibpd solutions that you've found are ok. UnityLibpd
(https://github.com/Wilsonwaterfish/UnityLibpd) and LibPd4Unity (
https://github.com/patricksebastien/libpd4unity) definitely worked better
for me than Kalimba which seemed to be less uptodate. The other solution
that hasn't been mentioned but definitely merits attention is
https://enzienaudio.com/, formerly known as heavytools. In my view, this
is by far the most powerful cross compilation/integration tool out there
for getting Puredata embedded into other environments. Specifically, you
upload a pd patch to their site, and it generates for you a number of very
interesting things, including native Unity libraries and code for running
your pd patch (including builds for mobile), as well as embeddable
If you decide to go down the libpd4unity route, i put together a working
starter-project in unity that may be useful for you to get going:
Looking forward to hearing more about what you're doing with unity and pd;
there are at least 7 or 8 of us in the world that care about this
On Sat, Feb 25, 2017 at 4:24 AM, Scott R. Looney <scottrlooney at gmail.com>
> excellent! thanks very much Alexandros. i saw this earlier and forgot
> about it, actually. but i am curious how one is supposed to prototype. the
> scene runs but you can't open the PD patch and get sound because the
> objects are routing their output via throw~ objects. would be nice if
> someone could make PD's GUI run for prototyping and testing purposes. i
> guess you'd have to switch between two outputs at the patch?
> On Fri, Feb 24, 2017 at 11:13 AM, Alexandros Drymonitis <adrcki at gmail.com>
>> On Fri, Feb 24, 2017 at 9:08 PM, Scott R. Looney <scottrlooney at gmail.com>
>>> hey folks, not trying to add noise but i know some libpd folks are
>>> around on this list. anyone able to get me information on doing a build on
>>> Android using Unity and libpd (from a Mac)? the only thing that pops up in
>>> a search is a project called Kalimba (which i'm using) that's like four
>>> years old. any information appreciated - thanks!
>> I've tried this https://github.com/Wilsonwaterfish/UnityLibpd and seems
>> to work (at least the test scene in the repository), plus it's quite
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