[PD] [multimodel] inconsistencies in displaying/scaling objects
colet.patrice at free.fr
Tue Apr 4 23:30:33 CEST 2017
I've fixed this problem by adding into the obj file some vertex to make
a cube around each object, same size larger than every objects opened by
multimodel. The cube can be invisible if it's in another group, or by
using a vertex shader.
It would be great indeed if multimodel wouldn't normalize values from
the obj file
Le 02/04/2017 à 21:17, IOhannes m zmölnig a écrit :
> On 04/02/2017 09:10 PM, Antonio Roberts wrote:
>> I definitely did this. If you check the order of messages in the video
>> you can see that it is sent first. (I did another test with [rescale 1
> i have to admit that i don't watch youtube videos for bug reports.
> could you provide a test-patch that exhibits the problem.
> it also might help to know which platform and which version of Gem you
> are using.
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