[PD] preview in Gem ? ...
antoine.villeret at gmail.com
Sun Oct 15 22:01:32 CEST 2017
as IOhannes mentionned it, you can also use multiple rendering window.
one for your main display and as many as you want for the preview.
There are some examples under 'examples/14.multiple_windows' folder.
do it yourself
2017-10-15 20:29 GMT+02:00 Jack <jack at rybn.org>:
> It is also possible to use [pix_share_read] and [pix_share_write] to
> share pix_ between two instances of Pd (with Gem).
> Le 15/10/2017 à 20:15, IOhannes m zmölnig a écrit :
> > On 10/15/2017 08:10 PM, oliver wrote:
> >> hi, list !
> >> couldn't find anything in the archives that provided a solution, just
> >> discussions about it, so here i go again:
> >> is it possible to have something like a preview window for Gem output
> >> (or even single pixes or textures) ?
> >> or are there any workarounds ?
> >> i read about a preview made of data structures, but never found a
> >> downloadable patch for it ...
> >> thanks for any hints !
> > the simplest solution is to just create a large window that gets
> > displayed both on your secondary "public" screen (in fullscreen) and on
> > your primary "control" screen (only a small portion).
> > then render everything into a framebuffer, and render *that* as a
> > texture on both the public and the control screen.
> > also the current git theoretically supports multiple windows (though
> > there might be a number of glitches).
> > gamdsr
> > IOhannes
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