[PD] object that routes bangs to different outputs like a counter?

cyrille henry ch at chnry.net
Mon Oct 16 17:03:26 CEST 2017



Le 16/10/2017 à 13:49, enrike a écrit :

> I am doing *very* short introductions to PD to art students who are very far from being technical. In that context I noticed that the less connections the better. I basically provide them with ready to use examples and a basic understanding of how to tweak them.


I don't blame anyone having trouble to creating box and connecting them, but I think pd is not the right tools for someone in this situation.
there are lot's of tools and programming language available...

My point of view is that pd is not simple. You should not lie to your student saying it's simple. They will drop pd when they realize the truth. Teaching the vanilla way is, imo, the best way to teach pd.

In your situation, i'll made everything as subpatch, and sub sub patch:
if you look at the surface, you see only the algorithm and few connections. If you go deeper, you can understand how things are made, and how 2 or 3 object can create a counter.

Also, since all student will have different version of pd installed on there computer, the vanilla way it the only one that will work for all.
And learning to make clean and well organized code is also very important : it's easier to debug, to understand etc.

cheers
c





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