[PD] Support Gem/Deken Development

Dan Wilcox danomatika at gmail.com
Sun Oct 22 16:31:09 CEST 2017

Note that Apple does not really support Vulkan as they would prefer people use their own Metal library and MS has a competing "standard". This would also necessitate removal and/or wrapping of the GEM old-style open gl immediate mode approach which was superseded in OpenGL 3 (i believe) and not used in Vulkan, et al. OpenGL 2 will be around a while as so many projects still need it.

> On Oct 22, 2017, at 4:24 PM, pd-list-request at lists.iem.at wrote:
> Date: Sun, 22 Oct 2017 21:52:14 +0900
> From: Max <abonnements at revolwear.com <mailto:abonnements at revolwear.com>>
> To: pd-list at lists.iem.at <mailto:pd-list at lists.iem.at>
> Subject: Re: [PD] Support Gem/Deken Development
> Message-ID: <87033535-7555-e23d-4e5f-9e649635248f at revolwear.com <mailto:87033535-7555-e23d-4e5f-9e649635248f at revolwear.com>>
> Content-Type: text/plain; charset=utf-8; format=flowed
> On 2017년 10월 21일 21:52, Jérôme Abel wrote:
>> What would be the goals (64 bits, AVFoundation for Mac OSX, ...) 
> A Vulkan rewrite? https://www.khronos.org/vulkan/ <https://www.khronos.org/vulkan/>
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>

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