itsnotfair9 at gmail.com
Wed Jul 4 10:53:27 CEST 2018
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from time to time my patch produces this beautiful, but unwanted glitch. (audiofile attached)
are there any ideas what could cause this behaviour?
i am running this on a RPi B+, using sfplay~ to playback a 4 Channel Audiofile. the playback is triggered via a sensor/GPIO or via OSC.
restarting the RPi eliminates the glitch.
the only thing i can think of is that there is a "memory leak” in one of the objects, that uses up the RAM and eventually produces this glitch.
but i am not a c++ programmer, so this is a wild speculation.
in any case i would not know how to solve it….
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