[PD] Grid, x y control
jmmmpais at gmail.com
Fri Dec 21 10:43:58 CET 2018
a small trick I learned the last days - if you use coords instead of
donecanvasdialog, it won't trigger the edit mode issue in vanilla. For the
parameters you use, it should work.
I could leave a couple of theoretical suggestions:
- one disadvantage of data-s is that to move the marker, it's necessary to
drag it from one of its corners. A click in a blank space won't have any
effect. This might be circumvented using [mousestate] or a similar
external, but it won't be vanilla code anymore.
- it's a pity that the variable limits in a struct can't be themselves
assigned to variables. It's still not possible to reduce the size of the
canvas but have different boundaries for the square. I guess a
dynamically-created template would be an idea, but I didn't try with it
> See [touch] in droidparty abstractions which is built using data
> structures.. I've been working with it for a while.
>> On Dec 14, 2018, at 9:36 AM, pd-list-request at lists.iem.at wrote:
>> Date: Fri, 14 Dec 2018 15:34:29 +0100
>> From: Max <abonnements at revolwear.com>
>> To: "pd-list at lists.iem.at" <pd-list at lists.iem.at>
>> Subject: [PD] Grid, x y control
>> Message-ID: <3dec1357-cfcd-5d82-7364-eb52dcdd3127 at revolwear.com>
>> Content-Type: text/plain; charset=utf-8; format=flowed
>> Hi list,
>> what's the current recommendation for a simple x-y Pd GUI controller
>> type of thing? Like a slider but horizontal and vertical.
>> There are probably a few externals providing this, which one is the
>> best/most compatible/future proof?
>> In vanilla this can be emulated with an object reporting its position on
>> a canvas, but to use it one must change to the edit mode which is kind
>> of counter-intuitive.
>> Anything I'm missing?
> Dan Wilcox
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