[PD] Grid, x y control

Alexandre Torres Porres porres at gmail.com
Fri Dec 21 14:22:51 CET 2018


my [else/slider2d] solves that in a vanilla way

Em sex, 21 de dez de 2018 às 09:57, Esteban Viveros <emviveros at gmail.com>
escreveu:

> Take a look into:
> https://forum.pdpatchrepo.info/topic/10854/xy-abstraction-to-get-mouse-click-and-drag-coordinates-vanilla
>
>
>
> Em sex, 21 de dez de 2018 às 07:46, João Pais <jmmmpais at gmail.com>
> escreveu:
>
>> a small trick I learned the last days - if you use coords instead of
>> donecanvasdialog, it won't trigger the edit mode issue in vanilla. For the
>> parameters you use, it should work.
>>
>> I could leave a couple of theoretical suggestions:
>> - one disadvantage of data-s is that to move the marker, it's necessary
>> to drag it from one of its corners. A click in a blank space won't have any
>> effect. This might be circumvented using [mousestate] or a similar
>> external, but it won't be vanilla code anymore.
>> - it's a pity that the variable limits in a struct can't be themselves
>> assigned to variables. It's still not possible to reduce the size of the
>> canvas but have different boundaries for the square. I guess a
>> dynamically-created template would be an idea, but I didn't try with it yet.
>>
>> Best,
>>
>> Joao
>>
>> See [touch] in droidparty abstractions which is built using data
>> structures.. I've been working with it for a while.
>>
>> https://github.com/chr15m/PdDroidParty/tree/master/droidparty-abstractions
>>
>> On Dec 14, 2018, at 9:36 AM, pd-list-request at lists.iem.at wrote:
>>
>> Date: Fri, 14 Dec 2018 15:34:29 +0100
>> From: Max <abonnements at revolwear.com>
>> To: "pd-list at lists.iem.at" <pd-list at lists.iem.at>
>> Subject: [PD] Grid, x y control
>> Message-ID: <3dec1357-cfcd-5d82-7364-eb52dcdd3127 at revolwear.com>
>> Content-Type: text/plain; charset=utf-8; format=flowed
>>
>> Hi list,
>>
>> what's the current recommendation for a simple x-y Pd GUI controller
>> type of thing? Like a slider but horizontal and vertical.
>> There are probably a few externals providing this, which one is the
>> best/most compatible/future proof?
>> In vanilla this can be emulated with an object reporting its position on
>> a canvas, but to use it one must change to the edit mode which is kind
>> of counter-intuitive.
>>
>> Anything I'm missing?
>>
>> m
>>
>>
>> --------
>> Dan Wilcox
>> @danomatika <http://twitter.com/danomatika>
>> danomatika.com
>> robotcowboy.com
>>
>>
>>
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>
>
> --
>
>  Esteban Viveros
>
> www.estebanviveros.com
>
>
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