[PD] Help with reverb design and vanilla's abstractions ([rev1~]/[rev2~]/[rev3~])

Max abonnements at revolwear.com
Fri Feb 8 21:13:33 CET 2019


You might also be interested in having a look at Tom Erbes reverb patches:

http://tre.ucsd.edu/wordpress/?p=285
http://tre.ucsd.edu/wordpress/?p=625


On 07.02.19 02:23, Alexandre Torres Porres wrote:
> Hi, I've read miller's book and I've always wanted to know a bit more 
> about reverbs. I also want to better explain these examples to my 
> students. One thing I wonder is about the choice of delay lengths for 
> the early reflections and also for the recirculating delay lines. They 
> seem quite arbitrary, right?
> 
> All I could make of it is that these numbers are just broken down so 
> they don't become multiples of each other, resulting in a rather complex 
> mesh of reflection times.
> 
> But also, it seems that a "room size" parameter can be controlled by the 
> size of the delay lines, right?
> 
> Anyway, I'd appreciate if I could learn more about these abstractions 
> and also some cool references for study (such as "digital reverb 
> modelling for dummies").
> 
> cheers
> 
> _______________________________________________
> Pd-list at lists.iem.at mailing list
> UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
> 






More information about the Pd-list mailing list