[PD] pd~ binary for max/msp

Antoine Villeret antoine.villeret at gmail.com
Wed Jan 29 16:38:56 CET 2020


I can still try to build on my spare, don't hesitate to ask me if needed
I made my test on
https://github.com/pure-data/pure-data/commit/d8d637b6c53833c49c47c60ff78e3fbfd0d596c7
(currently 0.50-2 tag)

Le mer. 29 janv. 2020 à 16:00, Miller Puckette via Pd-list <
pd-list at lists.iem.at> a écrit :

> Sure enough - I added binarymsg.c since my last Max-compile attempt, and
> yes, things like A_FLOAT will conflict with Max.  I'll get in and patch
> that up at least.
>
> cheers
> Miller
>
> On Wed, Jan 29, 2020 at 10:43:07AM +0100, cyrille henry wrote:
> > most redefinition are a conflict between liboscia and m_pd.h
> > I would try to remove liboscia from your compilled path.
> >
> > But I don't know if m_ph.h should be included :
> > it is removed for max from pd~ source thanks to a #define line 54 :
> > #ifdef PD
> > #include "m_pd.h"
> > #include "s_stuff.h"
> > static t_class *pd_tilde_class;
> > #define PDERROR pd_error(x,
> > #endif
> >
> > but it's included from "binarymsg.c" (pd~.c, line 104)
> >
> > cheers
> > c
> >
> >
> > Le 29/01/2020 ?? 10:04, Antoine Villeret a ??crit??:
> > > Hi,
> > >
> > > I just give a try without much success.
> > > There are lots of symbol redefinition errors.
> > > Here is the full output :
> https://gist.github.com/avilleret/19bfb74c84cc49b27bd8610545748044
> > > I need some hint to go further with??this.
> > >
> > > Cheers
> > >
> > > a
> > >
> > >
> > > Le??mar. 28 janv. 2020 ????09:52, Alexandre Torres Porres <
> porres at gmail.com <mailto:porres at gmail.com>> a ??crit??:
> > >
> > >
> > >
> > >     Em dom., 26 de jan. de 2020 ??s 08:58, Miller Puckette via Pd-list
> <pd-list at lists.iem.at <mailto:pd-list at lists.iem.at>> escreveu:
> > >
> > >         I was doing that for a while but stopped (it was a lot of
> trouble tracking all
> > >         the changes in MacOS and Max at the time; perhaps this is
> easier now).?? I
> > >         won't be able to get to a Mac with Max until later this week,
> but if nobody
> > >         else can do it first I can give it a try.
> > >
> > >         It's a fun object - you can pretend to be using Max but do the
> heavy lifting
> > >         in Pd - you can use GEM, etc., too.)
> > >
> > >
> > >     I always thought this was an amazing idea, would love to try it
> out!
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