[PD] Unity and libpd

Dan Wilcox danomatika at gmail.com
Tue May 26 19:58:56 CEST 2020

Externals work fine with libpd if it is compiled with libdl support. You need to add the path to the external, then use declare to load it.

Whoever is providing the C# libpd binary probably didn't compile it with libdl. The compiler flag is listed in the libpd readme.

> On May 26, 2020, at 4:22 PM, pd-list-request at lists.iem.at wrote:
> Date: Tue, 26 May 2020 11:00:53 -0300
> From: Fede Camara Halac <camarafede at gmail.com <mailto:camarafede at gmail.com>>
> To: Pd-List <pd-list at lists.iem.at <mailto:pd-list at lists.iem.at>>
> Subject: Re: [PD] Unity and libpd
> Message-ID: <7B245B40-420A-4CE3-B01D-BBB287BB4C79 at gmail.com <mailto:7B245B40-420A-4CE3-B01D-BBB287BB4C79 at gmail.com>>
> Content-Type: text/plain; charset="utf-8"
> One thing I'd like is to have a way of compiling externals to use with libpd.

Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>

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